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PC World Komputer 2010 April
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PCWorld0410.iso
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hity wydania
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trueSpace 7.6
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tS761B8Std.exe
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{app}
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MeshModifiers.dll
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1051
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string.txt
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2009-05-21
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8KB
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159 lines
100 MeshModifiers
101 Mesh Editor display settings dataobject
102 Michal Valient
103 Shrink-wrap mapping calculation
104 Show the Mesh Editor display settings for specified window.
105 Tomas Bujnak
106 Delete selected elements. Faces and triangles are removed completely, edge removal merges polygons.
107 Weld selected elements to one vertex
108 Tip selected faces or triangles
109 Increase or decrease subdivision level of selected elements.
110 Mesh editor cleanup helper command
111 Meshedit initialization helper command
112 Undo/redo helper command for mesh selections
113 Flip selected faces or triangles. If nothing is selected, flip faces of whole object.
114 Merge polygons by removing selected elements
115 Split polygons along selected edges
116 Sweep faces or triangles in normal direction
117 Extrude faces or triangles and apply previous transformation.
118 Duplicate selected vertices, faces and triangles
119 Mirror selected elements. Also flip face normals.
120 Subdivide selected faces, triangles, edges and vertices.
121 Helper command used for recording undo/redo states for modified meshes
122 Soft selection widget node.
123 Smoothdivide selected faces and triangles.
124 Connect two edge strokes with polygons. Tool operations are restricted only to single objects
125 Form face from selected vertices.
126 Simplify selected nodes and create normal map between hires and lowres meshes.
127 Create normal map from hires and lowres meshes.
128 Simplify meshes of specified nodes.
129 Computes mesh selection coordinate system for widgets.
130 Mesh modifier node. Core of mesh edit module.
131 Cylindrical mapping node
132 Add loop widget component. Node highlights scanned loop and after activation it modifies mesh.
133 Point editor basic selection widget component.
134 Point editor rectangle selection widget component.
135 Point editor loop selection widget component.
136 Point editor lasso selection widget component.
137 Mesh editor activator/deactivator widget component.
138 Mesh/Point editor render attributes node.
139 Subdivision surfaces generator. Core node for SDS mesh edit support.
140 Mesh collapse encapsulator. Node collects all meshes inside and collapse them into one.
141 Normalmap generator node. Creates normal map from low res and high res meshes. Low resolution mesh needs to be unwrapped.
142 Mesh simplifier node. Creates simplified version of input mesh.
143 Mesh unwrapper node. Automatically unwrap mesh to texture. Unwrap is stored in secondary texture coordinates mesh stream.
144 T-Junction remover. Node removes T-junction topology errors (cracks) from mesh and corrects topology information.
145 Marek Kovac
146 Bridge selection undo/redo helper command.
147 Point editor state vector manager.
148 Modeling preferences panel
149 Welds selected edges together
150 Cancels selection based tool. Function resets selection and activate current selection tool.
151 Activate current point edit selection tool.
152 Grow selection
153 Convert selection to vertices and shrink it.
154 Convert selection to vertices and smooth it.
155 Convert selection to vertices and get outline of selected areas
156 Extend current selection to all connected parts. Only highest priority selection is extended in order faces, triangles, edges and vertices.
157 Invert selection. Selection is constrained to connected elements only.
158 Deselect point edit selection.
159 Discards already existing UV mapper and remembers its output
160 Invert point edit selection.
161 Convert current selection to selection specified by selection mode.
162 Add polygon to face.
163 Point editor preferences connector link
164 Vertex snapping tool.
165 Vertex snapping node.
166 Movement locking to selected elements node.
167 Movement locking to selected elements tool.
168 Extract lock directions from current selection.
169 Reset selection movement locking.
170 Scissors tool. Cuts the mesh along selected edges
171 Crosshair snapping node.
172 Add SDS vertex weight.
173 Add SDS edge weight.
174 SDS crease widget tool.
175 SDS vertex weight tool.
176 Polydraw widget tool.
177 Polygon draw state data object.
178 Displacmement mapping command, uses height map to shift vertices in normal direction
179 Activate point edit widget. If object not in point edit mode, PE is activated.
180 Displacement mapping brush control node
181 Toggle displacement mapping brush
182 Displacement brush stroke command
183 Inference snapping node
184 Inference snapping handler.
185 Sweep tool handler
186 Bevel tool.
187 Display distance snapping tool node.
188 Display distance snapping tool handler.
189 Bevel polygon command.
190 Mirror modeler node.
191 Add mirror modeler node and add mirror plane.
192 Remove mirror modeler plane and node if no planes remained.
193 Show mirror modeler settings panel.
194 Update (reposition & reorient) current mirror plane.
195 MiniDump Scene. Be aware this scene could be corrupted.
196 Skinning node.
197 Create hair on selected objects
198 Vertex brush
199 Enable hair brush
200 Edith hair length
201 Edit hair density
202 Shrink-wrap calculation step
203 Modeling preferences panel connector wrapper
204 Setup hair preset command
205 Flatten node to simple mesh.
206 Generic stub for edit hair stream command
207 Hair gravity/wind brush
208 Soft paint tool.
209 Pavol Elias
210 Smooth Normals
211 Apply hair wig command
212 Hair wig shape generator
213 Soft brush settings data object.
214 Weld vertices within defined range.
215 Update mirror tool position.
216 Update mirror tool normal.
217 Extend selection to all selected materials.
218 Helper command that applies command defined by widget parameters after selection has been made.
219 Flip inner face edge.
220 Optimize triangulation of selected faces.
221 Separate selected faces to new object.
222 Select shortest path between each two nearest elements.
223 Collapse edges of selected faces or edges into vertices.
224 Hide selected geometry.
225 Show mesh edit hidden geometry.
226 Change active vertex morph to new one according to panel settings. Also perform vertex buffers retarget if control mesh changed.
227 Hide deselected geometry (selection remains visible).
228 Material editor paint face handler.
229 Material editor inspect tool.
230 Material editor repaint material tool.
231 Repaint specified material in selection to active material.
232 Set one material to whole selection.
233 Reset subdiv surfaces properties.
234 Mesh Editor Settings
235 Warning
236 One or more selected objects need to be converted to \neditable meshes. Do you want to continue?
237 Construction history will be removed. This may affect functionality of activities or other scripts in processed nodes. Do you want to proceed?
238 Selection contains non-mesh object(s). You may edit shape representation but it may affect node's functionality. Do you want to proceed?
239 Mesh editor cannot activate on nodes that are not in scene.
240 Mesh self intersection tool.
241 Constructive solid geometry operation node.
242 Material editor paint face command.
243 Booleans tool node.
244 Boolean two set of objects with history kept.
245 Boolean two sets of objects directly.
246 Merge meshes stored inside into one mesh.
247 Add primitive using specified boolean tool.
248 Material lookup table translates holds material index translation information.
249 Multiselections are not supported by the tool.
250 Boolean second obj with first obj control mesh.
251 Split 5+gons into triangles and quads.
252 Mesh editor transform undo-redo command.
253 Instanced mesh shape needs to be converted into editable shape. Do you want to proceed?
254 System run out of memory during execution of this tool.
255 Cannot boolean multiple control meshes. Use one control mesh at the time or different boolean tool mode of operation.
256 Apply pivot transformation into mesh.
257 Reconstruct interior from photographs